Dragon Attack
Project testing a workflow for 3D Coat to Unreal Engine 5 for quick concepting, real time lighting and fast renderingPhotoshop, 3DCoat, and Unreal Engine 5 were used.
Paint over
Final Paintovers in Photoshop. Medieval Knight and Castle assets from Big Medium Small.
Real-time fly by shot in UE5
Sculpts
Sculpt in 3D and process shot in UE5. 3D Coat to UE5 proved to be quite simple to implement in order to draw the benefits of quick sculpting, texturing in 3DCoat alongside responsive and robust real time lighting and rendering in UE5.